You are going to follow an agile process to develop your outcome. We will have two "sprints" where your product will get made, tested and then you will get feedback.
Contains Swearing
Managing your project is really important to make sure what you set out to achieve is do able and that you don't leave it to the last minute
In order to plan our project we are going to use Trello an online project planning tool.
Go to trello.com and click "Get Trello for Free" then Sign up with your Google Account
Create a new Workspace, It does not matter what it is called and then Create a new Board from the bar at the top of the page. Give it a name and hit Create
Create 4 columns
Extra Cool Stuff
Minimum Viable Product
Doing
Done
You can also add your teammates if you have them to the same board and assign tasks to them.
You can then add cards for each of your tasks. Make sure that each of the tasks are small enough that you could possibly complete them in a lesson.
Some Key Dates to include:
MVP Ready
Testing & Feedback
Outcome completed
Print Posters
Presentations
After 4 weeks work your product shouldn't be finished but your users should be able to test it and try it out. It should be functional even if not all the features are implemented yet. This could be a paper prototype, a first level of a game, or a first edit of a video.
As you work on and complete tasks you should move the task to the appropriate section.
It can also be helpful to colour code tasks for specific members or related tasks.
At the end of each sprint/checkpoint you should archive your tasks.
Throughout the process you should be testing your outcome to make sure it functions. For example:
If you are making a game, software, or website you should test each component works as expected each time you tick off a task.
If you are making a video you could be checking that the sound and video line up accordingly
If you are manufacturing something you might be testing your laser-cut pieces in cardboard or 3D printing your outcome in filament rather than resin.
Update your slideshow now with images of your minimum viable product, and first sprint of development (Slide 5 and 6)
You should have a minimum viable product by the end of the first sprint. Now it is time to make your product as good as you can. This would be taking your working thing and making it better! Depending on the industry and product this stage can have a number of different names:
Video game design - Making it Jucy
Audiovisual - Adding the Magic
Graphic Design and Software - Polishing
Product Design - Finessing
Making Video Games Jucy
How is your final product? Did it meet the plan and requirements in the proposal?
What went well, what didn’t, what would you do next if you had time?