Just term 1 for all the veteran game makers out there who need to kickstart their year!
https://itch.io/jam/techquity-aotearoa-high-school-mini-jam-2025
This minijam is designed for year 12/13 students to warm their game design muscles, learn some new skills, and practice working in a team. It is NOT designed for NCEA accreditation.
An optional element of this course is for students to be involved in a nation wide game jam. A game jam is a time-limited event where people come together to create video games. The goal is to develop a game prototype based on a theme or set of constraints, fostering creativity and rapid game development. The theme for the year long game jam will be announced Febuary 3rd on this webpage and then students will have until the September 17th to finish their games. Games will then be judged by the whole country based on "Gameplay", "Aesthetic", "Juiciness", and "Use of Theme".
Note: With the development this should be done in 4 week sprints. When these occur in Term 3/4 will depend on a number factors including, tournament week, school derived grade exams, any other school events. There will be opportunities for feedback in the end of sprint jam.
Due to various factors that may effect when students are working on their projects this year there will be three feedback opportunities this year. Final hand-in will be the same for all years.
Feedback 1
https://itch.io/jam/techquity-aotearoa-high-school-game-jam-2025-feedback-1
Feedback 2
https://itch.io/jam/techquity-aotearoa-high-school-game-jam-2025-feedback-2
Feedback 3
https://itch.io/jam/techquity-aotearoa-high-school-game-jam-2025-feedback-3
Final
https://itch.io/jam/techquity-aotearoa-high-school-game-jam-2025-final