Year 10 Digital Technology

Image Creation

Introduction to Website Design

Intermediate Computer Science

Introduction to Python

Introduction to 3D Animation

Introduction to 3D Modelling

Introduction to Video & Audio Editing

Introduction to Design for Manufacturing

Making Games with GDevelop

Junior Student Lead Project

Y10 Tech Fair

At the end of the year students have the opportunity to create a project all of their own using some of the skills they have used throughout the year.

These projects will be displayed at the end of Term 4 in a Technology Fair where friends and whanau can come and see what they have all made.

BHS Y10 TECH FAIR 2020

Timeline

ASSESSMENT

Assessing these courses against the curriculum

Teachers and learners are encouraged to work their way through these tasks.

As students complete work and teachers prepare to make judgements they should refer to:

NZQA - Assessment tools and approaches 

and 

Assessment for learning: Using the right tools and resources to notice and respond to progress across the curriculum


NZ CURRICULUM

Digital Technologies | Progress Outcomes

COMPUTATIONAL THINKING FOR DIGITAL TECHNOLOGIES

The progress outcomes describe the significant learning steps that students take as they develop their expertise in computational thinking for digital technologies.

At the end of Computer Science students will have had the opportunity to cover;

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At the end of Programming AND Game Design students will have had the opportunity to cover;

Designing and Developing Digital Outcomes for Digital Technologies

At the end of the junior student led project topic students will have had the opportunity to cover;