Course Length: Approximately 12 weeks.
AS92005- Develop a digital technologies outcome.
This course is the assessment phase of the 3D Modelling Course and will asess students against the AS92005 Achievement Standard.
Please ensure students have completed the Blender Learning and 3D Design units before continuing.
Software requirements:
Any Web Browser (eg Chrome, Edge, Firefox or Safari) for Trello
Blender: https://www.blender.org/download/
Suggested Timetable:
1 week planning and "before development"
3 x 3 week "sprints" of development with testing/feedback/replanning in between. Can be shortened.
2 week final reflection, showcase and document redraft. Present your work!!!!
Teachers! Be aware of the conditions of assessment. From the website:
"Student work which has received sustained or detailed feedback is not suitable for submission towards this Standard. Assessor involvement during the assessment is limited to providing general feedback on aspects of the work that the student may need to revisit."
3D Modelling is really hard. But it's also really cool.
In this unit you will use project management to help you deliver and you'll need to test your model(s) along the way with your stakeholders or classmates.
Following a good process helps you get a good result.
Please ensure students have completed the Blender Learning and 3D Design units before continuing.
And enjoy the cute "Cubic Worlds" video made entirely in Blender before you begin
Agile development is very common in software engineering and involves deliberate planning and testing in short "sprints" of development. You can see from the image above.
Each sprint has a deliberate "Phase" of development and you test, get feedback, review and replan at the end of each so you can keep improving the outcome.
The easiest method to keep track of you "tasks" is using Trello and Kanban. See the video to the right. This method lets you visually see what you are working on, what you've already completed and whats next. Each task should be something measurable that you can complete in one or two lessons like "add materials to barrel". Make sure your tasks are specific and small otherwise they will never move to the done list!
From what you learned above, try to add as many tasks to the "ToDo" list in your Trello board. Make sure they are specific and measurable. Remember making a 3d model involves lots of steps like creating the basic shape, refining the shape, adding materials, rendering, lighting. And tasks can include project management tasks like getting feedback, updating your development log and even updating your Trello board!
Once you have added as many tasks as you can to your Trello board, get it checked by your teacher and make sure it's something you can follow.
Task #1: Fill out Initial Trello Board Plan in your Development Log now.
Now that you have a plan, it's time to develop. You should get in a good routine. Every time you come in to class:
Check and Update Trello
Work on the current "Doing" task in Trello and, when done
Repeat from step 1
The sprints are short, so stay focused. Good project management and well written tasks will help you stay on track.
Agile Development is about change.
Things may have gone well and they may have gone poorly. But adapting to how things are going is crucial. If things went poorly, change the plan! It is OK to admit to being too ambitious or learning that Blender is really hard and you're going to have to scale back. It's also OK to admit that you might need to upscale your project so you donlt finish too early.
Documentation will help you prove how much work you are doing and how much you are learning and improving. Your teacher will need you to document your progress at this point and you will need to ask at least three people what they think of your work so far.
Listen to the feedback you get and take it in to account when you update your Trello board. Adding and Removing cards is allowed between sprints so make sure your project is on track.
Complete the Sprint#1 Review section of your Development Log now.
Just like before, you'll need to test the outcome with others and get their feedback.
It's OK to change things, add tasks or remove items that you don't think you'll need.
Complete the Sprint #2 Review section of your Development Log now.
Congratulations!
You have hopefully made something that you can be proud of. The final review and showcase documentation is required as the last part of your assessment. Below are a few ideas for presentation. Why not upload it to Sketchfab? Or Create a youtube video of your work as if it's on a turntable? Or how about a really high quality render to go in your Development Log?
Complete the "Project Finished" section of your development log now.